![]() While you can micromanage the individual training routines of your under-18 side (and it can be profoundly pleasing to cultivate them, promote them up through the levels and eventually introduce them to the first team) you really don’t have to do this. If indeed what you want to play could ever be considered “a game”. You should also decide what sort of game you want to play. Give yourself what Dungeons & Dragons players call an, “Episode Zero” where you do all the preparation without feeling like you’re missing out. Even better, resolve not to press the continue button at all. Fire up the game and accept that you’re not going to play a league match today. You’ll still go in cold, but you’ll have that new data hub to give you some much-needed background on your players and you can leap straight in and get a couple of fixtures out the way as you begin the transformation of your club.įinally, there’s the option of simply embracing the experience. The second, and my preferred option, is to start unemployed and go on holiday until “sacking season” begins in late October. The only problem is that you’ll obviously start completely cold with no idea of your best players and with none of the benefits you’d receive from a good pre-season of preparation. The first is to simply tell the game to open up on the eve of the first league fixture. With so many tasks to complete and so many pre-season friendlies to play, it can often be three or four hours before your first “proper” game. One common complaint is the length of time that can elapse between the start of a new save and the first game of the season. You’ll find everything easier if you have clarity of vision.įM is vast and can be overwhelming for new or returning players. Are you going to assemble a platoon of velvet slippered cavaliers or grunting rock trolls? Are you going to pass or press your way to victory? Are you going to focus on youth development, or do you prefer to use the transfer market? Be very clear as to what sort of team you’re building. ![]() So before you even click a button, give your identity some serious thought. Joined-up thinking is going to be even more important on FM22 now that the match engine has been rebuilt to impose stricter penalties on teams that choose to press and counter-press. It asks a bit more of you than simply assembling the players with the highest number on their avatar. You would be amazed at the number of FM players who get caught between ideologies, setting tactical plans that don’t suit the players, training routines that don’t provide targeted benefits or just buying the wrong sort of footballers. More than ever before, this game requires some serious joined-up thinking.
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